Cabin In The Woods

3D Environment Design / Cinematic Art / Unreal Engine

Project Type

Typography Design

Project Role

Solo Designer — Product, UI/UX, and Visual Design

Project Year

2024

Cabin In The Woods is a cinematic 3D environment created in Unreal Engine 5 that explores atmosphere, lighting, and visual storytelling. Centered around a secluded forest homestead, the scene balances darkness and tranquility through real-time rendering, Lumen lighting, and volumetric fog. The final composition was edited and color-graded in Premiere Pro, highlighting the beauty that can exist within isolation and night.

Cinematic Short Film

Cabin in the Woods captures the stillness and mystery of night, where nature, light, and structure come together to tell a quiet story. This short film focuses on evoking emotion through atmosphere and pacing, using subtle lighting, camera movement, and sound to immerse the viewer in the environment.

For the best experience watch with headphones and select 4K resolution.

Moodboard

Building the Scene

The environment began as a simple landscape shaped to define scale and composition. Gradually, layers of foliage, textures, and props were introduced to bring the homestead to life. Each stage focused on refining mood and light to achieve balance between realism and emotion, turning an empty terrain into a cinematic world that feels both calm and haunting.

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